McDaddy Pimp
Minmatar
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Posted - 2009.11.10 12:11:00 -
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It seems that the biggest concern here is that the isk/hour in 0.0 wont be much better then lvl4s to justify the upkeep of a 0.0 system.
Suggestion for the isk/hour issue (military upgrade) 1. Increase rat bounties, per upgrade lvl, since increasing belt count seems impossible. 2. Increase resistance against rats type of all ships within the system/ decrease rats tank 3. Increase respawn rate of rats in belt, or even better each level of "pirate magnet" upgrade will give an extra spawn after all the rats/trigger of rats belt is kills. ie; At lvl 5, a 3 BS rat gang will spawn 5 more times instantly ones the last BS the first gang is cleared.
For industrial upgrade 1. Give mining bonus to all ships in an upgraded system, like mining gang links, and these bonuses wont be stack penalized if a mining fleet is also running mindlinks 2. New cool indy bonuses for ships in the system, like increased cargo capacity, ore compression, hacking time/success rate etc *Of course the bonuses could be set to apply only to corp/alliance only or based on standings For strategic upgrades 1. Again, using the current code for ganklinks, a strategic upgrade could provide resist/hp/dmg bonus for ships in the system. Same as above, which ships that receive these bonus can will be decide by the system owners
For "peaceful" type alliance. 1. System wide taxation of rat bounties. A percentage of each rat bounties will go to the system owners, and these can also be set to percentage based on standings etc. Blues pay 5%, neutral 10%, reds 20% etc.
CVA wont go bankrupt and we probally will see more CVA-type alliance.
CCP stated they want more empire carebear coming to 0.0, imo the only way to archive this is by making 0.0 more carebear friendly. Here are some suggestions (disclaimer, these ideas may sound a bit extrema, so maybe CCP can figure out a more toned-down version of them)
1. Bubble immunity (!) bonus to ships within system (make it an infrastructure upgrade which cost isk per day) 2. Align time bonus infrastructure upgrade 3. Warp speed bonus infrastructure upgrade 4. Warp strength bonus (max +2 maybe) infrastructure upgrade, this combined with bubble immunity, will make some 0.0 system true carebear heaven. Although tackling ships is still possible...
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